ENRICHING STUDENTS' VOCABULARY THROUGH "KAHOOT!"

SITI ASRIANI AMUATI (321417010)
Skripsi
Pembimbing
Sri Agriyanti Mestari, S.Pd., M.Ed.TESOL (0016087606)
Helena Badu, S.Pd., M.Pd (0027048401)
Tanggal Upload
03-07-2024
Abstract

Siti Asriani Amuati, 2024. NIM 321417010. Enriching Students’ Vocabulary Through “Kahoot!”. Skripsi. English Language Education Study Program, Faculty of Letters and Cultures, Universitas Negeri Gorontalo. Principal Supervisor: Sri Agriyanti Mestari, S.Pd., M.Ed.TESOL. Co-Supervisor: Helena Badu, S.Pd., M.Pd. This research aims to find out whether the use of the game "Kahoot!" can enrich students' English vocabulary. The method used in this research is quantitative pre-experimental design. The sample in this study were class VII B of SMP N 7 Gorontalo that consist of 19 students. Researcher used data analysis by collecting pre-test and post-test results, then calculating the average score and percentage score. The average student score on the pre-test was 57.3 and on the post-test the average student score was 72.2. Therefore, it can be concluded that the game media "Kahoot!" can improve and further enrich students' English vocabulary. The results of this research show that the working hypothesis (Ha) is accepted while the null hypothesis (Ho) is rejected. Keywords: Vocabulary, Media, “Kahoot!”.